We've done a lot of development on the Plutus Playground; in what ways will the logistics of developing and deploying contracts differ in Gougen?
All the techniques you have learned for development on the Playground (or using the
EmulatorTrace-monad) will still be valuable and relevant for Goguen.
The only difference is that with Goguen, you will additionally write a UI for your contract(s).
But you still need to write on- and off-chain contracts and test them on the Playground or in the