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We've done a lot of development on the Plutus Playground; in what ways will the logistics of developing and deploying contracts differ in Gougen?

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All the techniques you have learned for development on the Playground (or using the EmulatorTrace-monad) will still be valuable and relevant for Goguen.

The only difference is that with Goguen, you will additionally write a UI for your contract(s).

But you still need to write on- and off-chain contracts and test them on the Playground or in the EmulatorTrace-monad.

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